Research
The benchmark you found measures something your analytics stopped reporting in 2023.
The question usually arrives wanting a number. Something like 45%, so you can hold your own figure against it and find out whether you have a problem. The honest answer is that the number you will find measures a different thing from the number your analytics reports, and the gap between those two definitions is wider than any difference between your store and the average.
Universal Analytics counted a bounce as a session with a single interaction: one page, no event, however long the visitor stayed. GA4 counts the opposite thing and subtracts it. A session is engaged if it lasts longer than ten seconds, or fires a key event, or includes two or more page views, and bounce rate is the share of sessions that were not engaged. Universal Analytics stopped processing data for standard properties on 1 July 2023, so most stores have spent three years reading the second definition while comparing themselves against tables written for the first.
| What the visitor did | Universal Analytics | GA4 |
|---|---|---|
| Landed, read for twelve seconds, left | Bounce | Not a bounce |
| Landed, left after three seconds | Bounce | Bounce |
| Landed, opened a second page, left | Not a bounce | Not a bounce |
| Landed, added to basket, left | Not a bounce | Not a bounce |
The size of the gap depends on your traffic, so the arithmetic is worth doing on your own. Take a store with 10,000 sessions, 6,200 of them single-page visits with no event. Universal Analytics reports a 62% bounce rate. If 1,800 of those 6,200 lasted longer than ten seconds, GA4 counts them as engaged and reports 44%. Nothing about the store changed. Those inputs are illustrative rather than measured, and the mechanism is the point: the longer your visitors linger before leaving, the further apart the two numbers sit.
Bounce rate is a property of the traffic as much as of the site. Two identical stores with different traffic mixes report different bounce rates, and neither of them is wrong.
A site-wide figure averages all of that into one number and hides every fact worth knowing. Move budget from branded search into display and the number gets worse while the business gets bigger.
The useful question is never whether 55% is good. It is why one page bounces at twice the rate of its neighbours when both were reached by the same kind of visitor. Four cuts find almost everything.
Three causes account for most of it, and none of them is fixed by aiming at bounce rate directly.
The middle one is a paid search and copy problem more often than a design problem, and it is the same failure described in why a site gets visitors and no enquiries.
The figures that decide whether the work paid for itself sit further down: enquiries, orders, and what an order is worth. Bounce rate is useful for finding the page that is losing them, and for very little else.
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